Evocation [Wild]
Level:
Sor/Wiz 7
Components:
V,S
Casting Time:
1 standard action
Range:
60 feet
Area:
Cone-shaped burst
Duration:
Instantaneous
Saving Throw:
See below
Spell Resistance:
Yes

This spell causes seven shimmering, intertwined, multicolored beams of light to spray from your hand. Each beam has a different power. Creatures in the area of the spell with 8 HD or less are automatically blinded for 2d4 rounds. Every creature in the area is randomly struck by one or more beams, which have additional effects.

1d8Color of BeamEffect
1Red20 points fire damage (Reflex half)
2Orange40 points acid damage (Reflex half)
3Yellow80 points electricity damage (Reflex half)
4GreenPoison (Kills; Fortitude partial, take 1d6 points of Con damage instead)
5BlueTurned to stone (Fortitude negates)
6IndigoInsane, as insanity spell (Will negates)
7VioletSent to another plane (Will negates)
8Struck by two rays; roll twice more, ignoring any "8" results.

Note: This identical to the original spell, except that it now has the Wild descriptor.

All or part of this spell is open game content, as described here.