Redirect Missiles

Level: Shm 2, Sor/Wiz 2, Spr 2
Components: V,S,M
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 minute/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

The subject of this spell emanates a magic field out to 10 feet. Any missile that touches this inner field pauses slightly. A random creature within 20 feet of the arrow (including the target of the spell) is chosen, and the missile changes direction to hit that target. Cover is recalculated according to the direction the missile is coming from, and damage and attack modifications that depend on intimate knowledge of the target (such as a rogue's sneak attack) are eliminated. Owing to the slight pause the missile makes, the new target gains a +2 dodge bonus to her AC, even if she was the original target.

Once the spell redirects 1 missile per caster level, it is discharged.

Material component: A small curved mirror.