This spell allows you to affect unattended objects as if you were using mage hand, but you can propel objects up to your full move speed as a move action, provided you don't move the object past the range of the spell. Furthermore, you may affect up to 1d4 + 1 objects before the duration ends (letting go of an object and then targeting it again is considering affecting two objects). The variable number is determined when the spell is cast, and you automatically know what it is. The spell ends when all "hands" are cast, or when the duration expires. You radiate slight transmutation magic until then.
The generic name of this spell is Mage's Fetcher.