Conjuration (Creation) [Light]
Level:
Drd 2, Sor/Wiz 2
Components:
V,S,M/DF
Casting Time:
1 standard action
Range:
Medium (100 ft. + 10 ft/level)
Targets:
All corporeal creatures in a 10' spread
Duration:
1 round/level (D)
Saving Throw:
Reflex negates
Spell Resistance:
Yes

This spell creates a magical, glowing swarm of gnats that swarm around the targets. The swarm seems to bite and irritate the victim, though no actual damage takes place. The gnats cause the target to be outlined, as if by faerie fire, negating concealment due to invisibility, displacement, blur, non-magical darkness and similar effects. The confusing swarm hinders the target's vision, causing his opponents to gain one-quarter concealment (a 10% miss chance).

The swarm can be beaten off as a full-round action, ending the effects. If the target is interrupted (such as by an attack), the swarm remains in full effect.

Qoro hates gnats, and takes delight in killing them in interesting ways. He developed this spell to put their carcasses to good use. Druids later adapted the spell for their own use.

Arcane material component: A handful of gnats, dead or alive.

All or part of this spell is open game content, as described here.