Vermin Repellant
Abjuration
Level: Drd 4, Sor/Wiz 4
Components: V,S,M
Casting Time: 1 standard action
Range: Touch
Target: One creature
Duration: Up to 10 minutes/level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

This spell creates a magical, glowing swarm of gnats that appear around the target. The gnats fill a 5-foot emanation around the target, and seek to kill vermin. There are 2 gnats for every caster level you possess.

Mindless, non-magical vermin (mosquitoes, fleas, etc.) will not enter the emanation. A vermin who willingly enters the emanation is attacked by as many gnats as it has hit dice, each gnat dealing 1d4 damage. If a vermin exits and re-enters the emanation, a new set of gnats will attack it. If the vermin are in a swarm themselves (having the swarm subtype), every gnat converges on it, dealing 1d6 damage apiece. However, if you force the barrier against a vermin, the gnats will not attack it as long as it remains inside.

If the target of the spell is a vermin, it is unaffected by the swarm.

The spell ends when the duration expires, you dismiss it, or after all the gnats have attacked.

Material component: A gnat (or head of a gnat), impaled on a small shaft of wood.

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